Hello everyone. Its really nice to see Microsoft is embracing C# and Mac now! I'm a MCSE 2003 certified IT pro since 2004 but the past few years I've been leaning towards Mac as my desktop environment. I self taught myself how to program Windows / Console apps in Visual Studio 2005 which was revolutionary at the time with.NET 2. Ive lost interest up until lately because I've been more focused on a Mac client and I have an iPhone. Im really excited to try programming macOS and iOS apps from VS-Mac but I was wondering if anyone can recommend one or more routes to refresh my C# skills and apply it to Xamarin.Forms and the Mac platform? ![]() ![]() C# has changed ALOT as a language, but also, when I learned C# it also had Windows.Forms in the same book so I learned GUI and C#/Console at the same time. I'd like to apply that with VS-Mac. Is there an integrated C#/Mac/VS-Mac2017 book, guide, tutorial, course. Or can someone recommend a few different resources that will get me refreshed with C# and learning about GUI programming for macOS/iOS? Sorry if my question is a bit convoluted. I'm so excited about this but I don't even know what are the right questions to ask!! Also can someone confirm if I write a 'TRUE' Xamarin.Forms app on VS-Mac should it also run on Windows or any other platform that supports Xamarin.Forms (linux maybe??). I have a bit of experience with the old Mono Framework and ran a copy of Xamarin Studio at one point but it wasn't quite as polished as it appears to be now in VS-Mac 2017. I actually managed to get a VS2005 C#.NET Framework App (in.EXE format) that I wrote on Windows to run on an earlier version of MacOS using Mono alone. Everything except the Print function worked flawlessly!! I was using Windows.Forms and Mono translated that into the Mono Forms so I imagine that's how Xamarin forms works as well; but more cross platform as it's XAMARIN and not WINDOWS forms so it should work on all Xamarin GUI platforms!? I'm really hoping VS-Mac2017 works out as well! It could be a promising relaunch of my hobby of writing C# apps but in a native Mac environment; Mac/iOS and Windows all in one solution sounds amazing to me (oh and I can't forget Android but I included that in the Xamarin.Forms I think!!) So far I've been having trouble finding material that is specific to Visual Studio 2017 Mac. There'a some older Xamarin stuff and MonoDevelop but I want the most current stuff so I don't get too confused if certain libraries are renamed or things are done differently. Aol mail no longer coming into outlook for mac. Any and all help is appreciated! Visual Studio for Mac enables developers to create applications using.NET and C# only. Visual Studio for Mac should also provide support for C++ development, using compilers available on the system (gcc, Clang, etc.). It could be a promising relaunch of my hobby of writing C# apps but in a native Mac environment; Mac/iOS and Windows all in one solution sounds amazing to me (oh and I can't forget Android but I included that in the Xamarin.Forms I think!!) So far I've been having trouble finding material that is specific to Visual Studio 2017 Mac. Using xCode in Mac OS X for C++ Programming Writing and Running C++ Programs in the Mac OS X 10.4 Environment using xCode JL Popyack January 2005 Sophisticated students with refined palates may find themselves using Apple Macintoshes, and wish to compile and run C++ programs on their machines. Because Microsoft's Visual Studio only runs in the Windows environment, however, it is impossible to use Visual C++ directly on a Macintosh. We should point out that by installing VirtualPC, a Macintosh user may create a Windows simulator on their machine and thereby run Microsoft Visual C++.
0 Comments
Leave a Reply. |